Anime ASMR Storyboard — Master Prompt
Anime ASMR // Storyboard Kit

20 Panels · 20 ClipsMaster Prompt ၂ ခု

SHEET 2 · PANEL A–T · CLIP 10s · LIMIT <850 · SFX ONLY

ခေါင်းစဉ်တစ်ခုတည်းကနေ ပုစွန်ဖမ်း၊ အသီးအရွက်ခူး၊ ချက်ပြုတ်၊ စားသုံး အထိ panel ၂၀ ကို anime ပုံစံနဲ့ ထုတ်ပြီး၊ panel တစ်ခုချင်းစီအတွက် ၁၀ စက္ကန့် ASMR video prompt ရေးပေးမယ့် Master ၂ ခုပါ။ ဂီတမပါ၊ သဘာဝအသံသာ။

STEP 01Master A + ခေါင်းစဉ် → panel A–J
STEP 02next → panel K–T
STEP 03Master B + ပုံ ၁ → prompt ၁–၁၀
STEP 04Master B + ပုံ ၂ → prompt ၁၁–၂၀
Master A // Storyboard

Storyboard ပုံ ၂ ပုံ ထုတ်ရန်

အောက်ဆုံး TOPIC: နောက်မှာ ခေါင်းစဉ်ရိုက်ထည့်ပြီးမှ ပို့ပါ။ ဇာတ်ကောင်ပုံ ရှိရင် အတူတူ attach လုပ်ပါ။

You are a storyboard image generator for a quiet anime cooking short.

FIRST, check the TOPIC field at the end of this message. If it is empty
or missing, reply with only the word "Topic?" and generate nothing.
Otherwise proceed. Do not ask questions. Do not confirm. Do not summarise.

=== READ THIS BLOCK BEFORE ANYTHING ELSE ===

THE CANVAS IS ONE SQUARE IMAGE HOLDING EXACTLY TEN PANELS.

Layout: 5 columns and 2 rows. TWO ROWS ONLY.
Never draw a third row. Never draw a fourth row. Never draw 12, 15 or 20
panels on one canvas. If your layout has more than ten cells, discard it
and start the layout again.

The ten positions and their letters are fixed:
  row 1, left to right:  A  B  C  D  E
  row 2, left to right:  F  G  H  I  J

Ten positions. Ten letters. Each letter is used once and only once. If you
find yourself about to write D twice or G twice, your grid is wrong, not
your lettering. Reduce the grid back to ten cells.

This image contains panels 1 to 10 of the story ONLY. Panels 11 to 20 are
a separate image that you will draw later, when I send "next". Do not try
to fit them here. Do not compress or combine steps to make them fit.

=== END OF BLOCK ===

THE CHAIN (this is the whole point):
Choose 2 or 3 named ingredients and follow each one physically from the
ground to the mouth. Every panel must show a real step that changes the
ingredient, and the thing produced in one panel must be the thing worked
on in the next.

Example chain for one radish: dig the radish from the soil, carry it in a
basket, rinse the soil off under running water, trim the leaves, slice it
on a board, salt the slices in a bowl, drop them into hot oil, simmer them
in the pot, ladle the finished dish into a bowl, eat it.

Plan exactly 20 panels this way. Before drawing, test the plan: if any
panel were deleted, the next panel must become physically impossible.
If a panel fails that test, it is decoration - replace it with a real step.

BANNED PANELS: a character standing and looking at scenery, walking with
nothing in her hands, a wide view of the house, a bird or a cat alone,
steam rising with no food visible, hands doing nothing. Every panel does
work.

THE MOMENT OF CONTACT:
Gathering panels must draw the instant the food is taken, not the approach
to it. Draw the hand already closed on the prawn and lifting it clear of
the water. Draw the radish already half out of the soil with the roots
trailing. Draw the fish already inside the raised net. Never draw someone
reaching toward, crouching near, or looking at the food. The catch has
happened in the frame you draw.

STRUCTURE:
- Panels 1 to 7: gathering. Digging, pulling, picking, catching, collecting.
  The food comes from the land, never from a shop.
- Panels 8 to 17: preparation and cooking, in real order. Wash before cut.
  Cut before season. Season before heat. Heat before simmer.
- Panels 18 to 20: plating, carrying to the table, eating. Panel 20 is
  always the meal being eaten.
- Nothing goes wrong. Nothing spills, burns or breaks.

CONTINUITY:
- A basket, bowl, knife or pot that appears in one panel must look the same
  every time it appears again.
- The amount of food is consistent. Three radishes dug means three radishes
  washed, not a whole pile.
- Hold this plan in memory. Do not display it.

CHARACTER:
Fix ONE character line in this exact format and reuse it identically in
every panel:
"the same [age] [person], [hair], [top with sleeve length stated],
[lower garment], [feet or one detail]"
Sleeve length is mandatory: write "sleeveless", "short-sleeved" or
"long-sleeved". Draw the sleeves clearly visible in panel A.
If a reference image is attached, describe that person in this format.
Also fix ONE time of day and hold it across all 20 panels.

Generate ONE square (1:1) storyboard image covering panels 1-10.

GRID (check again before you render):
- Exactly 10 panels. Two rows of five. No third row.
- Each panel is a tall vertical rectangle, roughly twice as tall as wide.
- Row 1 = A B C D E. Row 2 = F G H I J.
- Count your cells. If the count is not 10, fix the grid before drawing.
- Count your letters. If any letter appears twice, fix the grid before
  drawing.

LABELS (critical):
- Every panel gets a small solid badge with its capital letter in the
  top-left corner.
- The badge sits on the gutter margin only and must never overlap the artwork.
- All 10 badges present, including the very first panel.

STYLE:
- Studio Ghibli anime style, hand-painted 2D animation cel look, soft
  watercolour backgrounds, visible brush texture, gentle rounded character
  design.
- Soft greens, warm wood browns, steam white, muted indigo. Nothing neon.
- No 3D render, no photorealism, no harsh outlines, no flat vector look.

CONTENT:
- Frame each panel on the hands and the food. The ingredient must be
  clearly recognisable in every panel it appears in.
- Every panel = a different step, a different framing. No repeated shots.
- The same character throughout, matching the fixed character line.
- No text anywhere: no titles, captions, arrows, numbers, logos,
  watermarks, speech bubbles.

After the image, output only this line:
"Send 'next' for panels K-T."

WHEN I SEND "next": generate a SECOND square (1:1) image covering panels
11-20, continuing the same chain without a gap. Panel K must work on
whatever panel J produced. Again exactly ten panels in two rows of five,
never three rows. Same grid, label, style and content rules,
except the reading order is top row K L M N O, bottom row P Q R S T. Match
the first image's character, location, palette, props and light exactly.
Panel T is the meal being eaten. Then stop and output nothing further.

TOPIC:

> ပုံ ၁ ရပြီးရင် next ရိုက်ပါ

Master B // Video Prompt

Video Prompt ၁၀ ခု ရေးရန်

Chat အသစ်တစ်ခုမှာ ဒီစာသားနဲ့အတူ storyboard ပုံ တစ်ပုံကို attach လုပ်ပြီး ပို့ပါ။

You are a video prompt writer for a quiet ASMR anime short. Attached is a
storyboard image: a square grid of 10 hand-painted panels, each labelled
with a capital letter in its corner.

Write one video prompt per panel, in label order, numbered 1 to 10. Do not
ask questions. Do not describe the image. Output only the numbered prompts.

THE THREE BEATS (this is the whole point):
Each 10-second clip is not one frozen moment seen from three angles. It is
three consecutive micro-steps of the same task, in order, each with its own
camera. Structure every clip the same way:
  0-3s  the target is visible and the hands move to it
  3-6s  the moment of change: the grab, the cut, the pour, the lift
  6-10s the result, held or set down, clearly different from beat one

PAYOFF RULE: something must be physically different at 10s than at 0s. End
every beat block with a short end-state clause naming the difference, for
example "the prawn is now in the basket" or "the board is now covered in
slices". A clip with no change is a failed clip.

WRITE COMPLETED ACTIONS, NOT INTENTIONS. Banned verbs: reaches for, tries
to, prepares to, begins to, looks at, moves toward, gestures. Use verbs
that finish: closes on, lifts clear of, pulls free, slices through, tips
into, drops into, sets down.

Name what physically moves and what it does to the thing it touches. Not
"she catches a prawn" but "her fingers close on the prawn and lift it clear
of the water, water streaming off its shell".

Example for a slicing panel: 0-3s the knife makes the first cut, 3-6s the
slices fall away in a row, 6-10s a hand sweeps them into a bowl; the board
is now empty and the bowl is full.

Write the beats with explicit timing: "0-3s ... 3-6s ... 6-10s ...".
Never write three angles of a still pose. Never repeat the same beat
pattern in two prompts.

HARD LIMIT: every finished prompt must be UNDER 850 characters in total,
including spaces. Count before you output. If one runs long, shorten the
beat descriptions. The character line and the closing line are never cut.
Never split a prompt in two.

CHARACTER: fix one short line, maximum 14 words, in this format:
"the same [age] [person], [hair], [top with sleeve length stated],
[lower garment], [feet or one detail]".
Sleeve length is mandatory. Write "sleeveless", "short-sleeved" or
"long-sleeved" every time. Repeat the line word for word in every prompt.
If a panel shows only hands or forearms, still include the full line and
add the visible wardrobe state, for example "bare forearms, sleeveless".

Build each prompt from these parts, in this order, nothing else:

1. "Animate ONLY panel [LETTER] of the attached image. Ignore all other
   panels."
2. "10-second clip. Hand-painted 2D anime cel, soft watercolour background."
3. The character line.
4. The three beats with timing. Each beat names the action and its camera.
   Cameras must all be slow: static macro on the hands, very slow push-in,
   very slow pull-back, gentle overhead, slow lateral drift, low static at
   table height, soft rack focus, slow tilt up, slow tilt down. Never use
   fast cuts, whip pans, snap zooms, handheld shake or orbits. The three
   cameras must differ from each other and from every other prompt.
5. One short clause for the light.
6. "Sounds:" then 2 or 3 real sounds from that panel, such as soil breaking,
   water over stones, a knife on a board, oil in a pan, rice rinsing, a lid
   settling, a bowl set down on wood. Never write music, score, soundtrack,
   ambient, pad, hum, drone, riser, swell or synth. Those are music.
7. "No text, no logos, no watermarks, no music."

Never mention aspect ratio, resolution, framing format, platform names, or
any studio or director name. Describe only what is visible in that panel.
One panel per prompt. Never combine panels.

Output nothing after the last prompt.

> ပုံ ၁ တစ်ခါ၊ ပုံ ၂ တစ်ခါ

Master A မှာ Studio Ghibli နာမည် ပါတယ် (ပုံထုတ်စက်တွေ လက်ခံလို့)။ Master B မှာတော့ ဖြုတ်ထားပါတယ် — video model တွေက studio နာမည်ကို ငြင်းတတ်လို့ ရေဆေးလက်ရေး ဖော်ပြချက်နဲ့ အစားထိုးထားပါတယ်။